Professor of Practice
Maurice Suckling has worked in the games industry for over twenty years, with over forty published video game titles to his name. He’s worked as a producer, a designer, a voice director, a motion capture director, an animation director, but most often as a writer.
In addition to his work in games he has also worked in TV, and published a collection of short stories and a novel.
His current interests include pursuing a Master’s degree in Global History, developing board and card games as narrative systems, and integrating storytelling within other game design frameworks.
Recently the second edition of his co-authored Video Game Writing: from macro to micro has been published by Mercury Learning, and the games Civilization VI and Killing Floor 2, both of which he worked on as a writer, have been released.